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Racoon
09-11-2008, 05:12
Racoon's Ability Guide to Disruptor, Apocalypse Warrior

http://img167.imageshack.us/img167/9564/r35hl.jpg

<a href="http://picasaweb.google.com/lh/photo/HqeXP07ttBR9dG5u1quu-A?authkey=jttRUIYTB4U"><img src="http://lh4.ggpht.com/_tBBWsa4DOp0/STNb2rKifaI/AAAAAAAAALo/jp-p54ygo9M/s800/WC3ScrnShot_113008_191217_01.jpg" /></a>




Foreword

The Disruptor is a mana-seeking/burning hero who generally struggles in creeping and aspects of money-making. Don't let this statement fool you though, his ultimate can wipe out the whole enemy team easily and his PvP skills can turn the tide of many battles. There is one universal item build for Disruptor, an intelligence-oriented build. This isn't just because he has intelligence as his primary attribute, it's because his ultimate relys on pure mana. The more mana you have, the more damage your ultimate does.


Statistics

http://dota-allstars.com/images/heads/Lightning%20Revenant.jpg

Primary Role: Support Melee, Antimage
Classification: Non-Undead
Primary Attribute: Intelligence
Movement Speed: 320
Attack Speed: 1.89 seconds
Attack Range: Melee, a bit more than normal melee heroes, maybe 130
Base Damage: 17-23
Strength: 18+2.0/Level
Agility: 17+1.9/Level
Intelligence:15+2.1/Level





Abilities:


http://www.dota-allstars.com/images/lists/BTNManaBurn.gif
Mana Burn: Sends a bolt of negative energy that burns a target enemy unit's mana. The burned mana combusts, dealing damage to the target equal to the amount of mana burned.

Cooldown: 15 seconds
Mana Cost: 85
Range: 500
Targets: An enemy unit with mana

Level 1: Burns 50 mana
Level 2: Burns 75 mana
Level 3: Burns 95 mana
Level 4: Burns 120 mana

Notes: A very handy spell, Disruptor's bread and butter. Use this spell all the time, it is the bane of mages and also helps against titans. The only problem with mana burn is if the target is already drained of mana, it's a waste to cast. Your disruption aura can get in the way of its casting easily, as it causes ur enemy's mana to be gone. To counter this, always cast mana burn when starting to fight.

<a href="http://picasaweb.google.com/lh/photo/LmBQm_Mym2nDPL15RUnESA?authkey=jttRUIYTB4U"><img src="http://lh3.ggpht.com/_tBBWsa4DOp0/STNb8Zf60oI/AAAAAAAAALs/oSEVUgwx7bg/s800/WC3ScrnShot_113008_192259_03.jpg" /></a>



http://www.battle.net/war3/images/general/icons/genericspellimmunity.gif
Magic Resistance: Will block a single negative spell that is directly targeted at the Disruptor. Will not block Area-of-Effect spells or channeling spells.

Level 1: Blocks single negative spell every 32 seconds
Level 2: Blocks single negative spell every 26 seconds
Level 3: Blocks single negative spell every 22 seconds
Level 4: Blocks single negative spell every 18 seconds

Notes: The ability that makes you who you are, an antimage. With this spell and Spellshatter Armor, nukes won't do anything against you!


It even blocks ultimates providing that it is a single target spell and it is not curse of the dead. Don't believe me? Watch this screenie...

In this shot, you can see the searing finishing ulti of the elven ranger going to hit me and kill, as I have around 400 HP!

<a href="http://picasaweb.google.com/lh/photo/HbSjfH3EM_hW2IWohi2tDg?authkey=jttRUIYTB4U"><img src="http://lh6.ggpht.com/_tBBWsa4DOp0/SSDVrgYrPrI/AAAAAAAAAE4/WzB_nviOhs0/s800/WC3ScrnShot_110908_170255_02.jpg" /></a>

What happened??! I'm not dead- magical resistance protected me! You can see why this skill is so useful as it saves you from sticky situations such as this. You can even see the fire arrow animation still lingering on Disruptor:) . This ability does have some exceptions- it only blocks single targetted *custom spells*. Original War3 ultimate based[meaning it is not completely custom] spells will still hit you excluding nets/hammers/poison spears! Also, Elementalist's freeze and Death Mage's soul drain as well as Dark Rider's Curse of the Dead won't be blocked, as they are channeling and a buff/nerf. Thanks to Steelb_l_ade & chenlimin for this info.

<a href="http://picasaweb.google.com/lh/photo/1ZsvJH-ypb0ErIWvLIUN4g?authkey=jttRUIYTB4U"><img src="http://lh5.ggpht.com/_tBBWsa4DOp0/STNbs40OqbI/AAAAAAAAALk/FZV9jML9GKo/s800/WC3ScrnShot_113008_193429_01.jpg" /></a>







http://pirun.ku.ac.th/~b4913306/Omniknight/omni2.gif
Disruption Aura: Drains away nearby enemies mana reserves by 1% of their maximum mana per second.

Level 1: Area-of-Effect is 225
Level 2: Area-of-Effect is 275
Level 3: Area-of-Effect is 335
Level 4: Area-of-Effect is 400

Notes: Another useful spell adept against combo nukers such as an Elementalist. The aura will constantly dissipate their mana leaving them with a limited array of spells to cast. Also effective against low mana heroes who have good ultimates- they usually won't be able to cast ultimate with you around.

<a href="http://picasaweb.google.com/lh/photo/HY6clGWZ-fLLhu-YFFAClA?authkey=jttRUIYTB4U"><img src="http://lh6.ggpht.com/_tBBWsa4DOp0/STNi0JJSgNI/AAAAAAAAARw/oUViV3Z4Xis/s800/Fullscreen%20capture%2011302008%2080546%20PM.jpg" /></a>




http://www.planetwarcraft.com/frozen/gameinfo/units/nightelf/manaflare.gif
Mana Cataclysm: Channels powerful magics that drains all of the Disruptor's mana to cause a massive explosion which causes extreme damage to all enemy units within 750 range of the Disruptor.

Cooldown: 180 seconds(3 minutes)
Mana Cost: 10 to activate, all mana to cast
Range: 750, a little more range than a ranged hero's attack
Targets: All enemy units, creeps and heroes

Level 1: Deals damage 50% of the mana points used to create explosion
Level 2: Deals damage 75% of the mana points used to create explosion
Level 3: Deals damage 90% of the mana points used to create explosion

Notes: Your ultimate, arguably the best ulti in the game- causes instant death in most cases. One downside though, takes 3-4 seconds to channel which is a long time to get interrupted. So, make sure that you have some good stunning hammers before you cast this, or you just might drain your mana for nothing! It looks like a fireworks display as well- see below!

<a href="http://picasaweb.google.com/lh/photo/lhD-EOaI7lo0VI53ShGfhg?authkey=jttRUIYTB4U"><img src="http://lh6.ggpht.com/_tBBWsa4DOp0/STNhBJLyU5I/AAAAAAAAARs/xJo9OtwiYQg/s800/WC3ScrnShot_110908_170453_06.jpg" /></a>

Steelb_l_ade
10-11-2008, 19:57
Great guide so far!
Ironically his mana drain aura is best used against the dumber heroes as they have low mana pools and it quickly stops them from utilizing thier high mana cost ulimtates(!)

Racoon
11-11-2008, 02:59
Great guide so far!
Ironically his mana drain aura is best used against the dumber heroes as they have low mana pools and it quickly stops them from utilizing thier high mana cost ulimtates(!)

Thanks:D , and your comments on disruption aura have been implemented.

1 question though, how do you post screenshots?

Aixu
12-11-2008, 15:31
1 question though, how do you post screenshots?

1. Upload your screenshot on any website (I use www.fileden.com)

2. Use the :


tag to put them in your post.

3. Enjoy!


There you go,
A tutorial. :D

Greetings,
A.

Racoon
13-11-2008, 01:55
1. Upload your screenshot on any website (I use www.fileden.com)

2. Use the :


tag to put them in your post.

3. Enjoy!


There you go,
A tutorial. :D

Greetings,
Aixu.


Thanks for all your help, one more question tho- all my screenshots are in quicktime player format and thats the only way they work, photo bucket cnat upload them in that format, any suggestions to change format?

Aixu
13-11-2008, 09:22
how do you make your screenshots? i usualy 'Print Screen' , open Paint, Ctrl+V and cut it out nice and save as -> JPG.

Racoon
06-12-2008, 23:05
bump!- small updates happening- just to know i didnt just abadon this guide..:D
Also, can some1 plz change the title of the guide from Disruptor to Racoon's Guide to Ormus the Disruptor
?

chenlimin
07-12-2008, 11:51
Aixu will fix everything in the guide section, dw.
Btw, where did you get the drawing at the start of the guide?

Aixu
07-12-2008, 13:11
/changed

And @ Chenlimin : http://dota-guide-strategy.blogspot.com/2008/08/razor-lightning-revenant-guide.html

Steelb_l_ade
07-12-2008, 20:18
A very nice WIP, a pretty-well constructed guide with some easy to follow tips.

As for Resistance blocking ultimates..yes and no!
Firstly it only blocks directly targetted ultimates (such as finishing shot) but secondly it will not block an ultimate base don one of wc3's orginal ultimates(!)
This is actually intentional and not a bug.
(I dont believe it blocks Soul drain or Freeze both of which are single target channeling ultimates)

chenlimin
08-12-2008, 10:40
@Aixu : That's great, I might add those cool drawing to my future guides
@steel : So it doesn't block any trigger spell?

Racoon
14-12-2008, 20:40
I think what Steelb_l_ade means is that custom(or triggered) spells will be blocked, whereas nerfs(Curse of the Dead, Freeze) won't be. I am going to test this theory.

chenlimin
21-12-2008, 03:41
in your guide, it says it only block custom spells, but I notice it blocks nomal spells too (e.g net)

IcyAngel
11-01-2009, 21:59
Am I the only one playing him as a moving ultimate ?
Personnaly, my Skill build is Stats/Spellshield and of course ultimate every level. Like that, even at lvl 6, you can rape the opposite team, and later you have so much cash that you can buy more direct battle oriented items.

chenlimin
12-01-2009, 12:24
His use as a anti-mage prove to be useful in big 4v4 game, and his ult was powerful too. But many hero have stun spell, so it's good to take out the mana first with other spell, followed by ult to end it all.

IcyAngel
13-01-2009, 03:26
Oh you know, every good players have a net/storm hammer on himself, so mana isn't that a big deal for 'em if they know what to do.

chenlimin
13-01-2009, 10:54
your spell shield would block the first net/hammer and they have to follow up with another one, and it's not possible to stun/net twice without spells/skill, which cost mana. Unless they happens to hold net plus stun, which isn't common. And with spell shatter, they need 3 net/stun which is impossible without skill/spell.

IcyAngel
15-01-2009, 00:39
The point is if you use YOUR mana to deplete mana of every enemy heroes, your ultimate will do 0 dmg, and it's the most powerful spell you have by far.
And anyways, there is more than 1 player and you are ''dead'' in this case.

chenlimin
15-01-2009, 11:20
If you chooselv 1 mana drain level, 1 spell block, 4 mana burn, 3 ult, 9 blessing at level 18. You can use aura as main mana killer, while mana burn deals 120 damage when cast as spell, and only 76.5 damage if used by ult.

So basically with level 3 and higher mana burn, it deals more damage for the same mana compared to ult.

Also in fair 4v4 game, Disrupter is really good as there is 4 target for ult, can't really miss. Also your ally should support you during channeling.

IcyAngel
15-01-2009, 21:59
Your numbers are totaly wrong, since it does AoE dmg.
It can do up to 10x the dmg stated easily.

chenlimin
16-01-2009, 09:17
Most hero don't stand still for you to nuke, often hitting less target then intended. And how can it deal 10X the damage? By hitting more target or it deals more damage as you stay in the area and get nuke?

IcyAngel
16-01-2009, 22:58
By touching more targets of course, I was talking about the total dmg dealt to everybody, not direct dmg to everybody.
And use nets/storm hammers if they don't stand still, or use your teamates ;)

chenlimin
17-01-2009, 06:49
max number og enemy hero is 4, so probly not 10X, but possible 4X, but in most games, there's cat like heros that can break net with moving/tele spell. And most likely hitting 2/3 heros. So mana burn is good as team supporting skill in 4v4, and as damage in 1v1.

IcyAngel
17-01-2009, 18:52
Well, in fight, everyone use at least one charge of scroll, lot's of heroes will have summons etc, so it can be 10x easily.
But you know, when everybody is dead because you casted your ultimate, it is there that you can see Disruptor made his job. And well, he truely isn't a 1v1 hero, so.
Anyways, we have different points of view, it's ok.

chenlimin
20-01-2009, 14:13
Maybe player on my server happens to have very different style of play from yours, I might need to spend more time with different players.

Flame_of_Anor
26-02-2009, 03:29
Nice guide with many screenshots explaining abilities. Could you also put an item build though?

chenlimin
26-02-2009, 10:46
a item build would be nice, but it would take time since disruptor have a ton of different builds, meant to suit different roles. Just get max mana and BOOM, if you want something easy.

Racoon
03-03-2009, 04:29
Item build - maybe if I have time...

But if you want a generic one- let's see

Get some mercen contracts (at first)

then wait till u can afford spellshatter armor + PvP items(hammers,nets)

get amulet of power or if u cna afford saruman's palantir

azure wrath, and blessed armor

Flame_of_Anor
20-03-2009, 04:16
Thanks, but I have a question- kind of generic but anyway- for "legendary items" why don't you get gloves of lightning? It would do more damage- something that Ormus needs since only his ultimate is good at killing. Without it,( if it is on CD or something) he has no offensive power- the lightning chain with gloves might help.

chenlimin
22-03-2009, 12:35
that might be useful,but disruptor's main killing weapon is his ult, which uses mana. With Saruman's Palantir his ult damage becomes more powerful, and the ping will help find enemy heros.
Pendant of Mana with mana upgrade would work too.

Also Vambraces of Lightning gives strength bonus which doesn't suits the role of disruptor. It can be useful in tanking, but people likes his awesome damage ult better.

Flame_of_Anor
22-03-2009, 18:47
Thanks for clarifying. So its best to go all INT due to ULT.

IcyAngel
23-03-2009, 21:17
I personally don't think so.
After my first big mana/int item, I always go for pure melee dmg.
Disruptor is extremely resistant, and feared trought the whole game because
of his Ultimate. Good players will try never to stay near him in group, so he can just whack lonely people to death easily and if it becomes too much dangerous, there comes his Ultimate.