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View Full Version : 1.60 Features & Gameplay.


Steelb_l_ade
24-10-2009, 15:11
Please find below the changes to the gameplay and new features added in version 1.60!

1.60 FEATURES & GAMEPLAY CHANGELOG:
FEATURES:
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2 New Heroes, The Tauren Rockbreaker & The Naga Wrymguard have been added!
A New secret hero waits to be found..
Charged items will now stack in an inventory!
It is now possible to "split" stacks of charged items by double right-
clicking on the stack.
A New item store has been added with 9 new items!
Healing & Sentry wards can now be purchased from the new store.
Mercenaries have been expanded to include undead and non-undead Mercenary
contracts. (Rabid Ghouls & Healers)
New "Jewel of the Gods" item that improves the ritual bonus the hero
receives.
2 New Artifacts that improve fighting abilities.
2 New Summons items that call in dragons to your side!
The game will now dynamically change the game mode chooser if the current one
is afk or does not set a mode within 20 seconds.
All players are now informed who is setting the mode and how long they have
left to do it.
It is now possible to swap back and forth between teams & for joining
referees to swap teams after a join.

GAMEPLAY:
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Intro sequence has been shortened.
Titan cinamatics are now disabled by default in easy QuickStart mode.
Base towers have been removed.
The way players enter/leave the base has changed. it now works on team based
teleport portals.
The "slow aura" by the base doors has been removed.
The Ritual of the Gods will nwo upgrade at the end of the first, and second
ritual, granting higher bonuses sooner.
All heroes wil now begin the game with a Gladiator's Net & a Hand Grenade.
All Revival times have been shortened by 10 seconds.
Xp Gained from killing enemy heroes has been reduced.
Xp Gained from killing lower levels creeps has been lowered, while killing
higher level creeps has been increased, resulting in an overall bonus to Xp
from creeping.
The first player to recah level 18 now gets 600 gold, down from 800.
Gold loss from dying to creeps has been reduced by 50 gold at all levels.
Hero bounty amounts/Gold lost by being slain by Titans has been reduced by
35%.
Creeps will now upgrade faster.
Undead Revenants now generate corpses upon death. (So can be raised or eaten)
Undead Zombies now generate corpses upon death. (So can be raised or eaten)
creeps will now upgrade faster.
New undead level 6 creep, the Flesh Monstrousity is replacing Skeletal Orc
Champions.
Naga's Super creep has been changed to a Hydra.
Purge ability has been changed to "curse" on Satyr Tricksters.
It is now possible for creeps to drop the new ward items.
It is now possible for creeps to drop Mercenary Archer & Spearman contracts.
Creep item dropping has been adjusted, it is now always possible for creeps
to drop the lower end items, they never get out-dated.
The numbers of creeps in the camps has been adjusted over the levels & the
mix of possible creeps has been expanded.
Base flags have been added.