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Aixu
25-09-2008, 20:28
"Bonechatter The Cruel"
Shadowmancer
By Aixu

http://www.rotg.co.uk/images/btnskeletonmage.jpgThe Shadowmancers are a cartel of necromancers that once studied under the mighty necromancer Marrabesh.
Bonechatter was his most favoured apprentice and before his demise Marrabesh taught him much of the black arts. Bonechatter now seeks to become the most powerful of the remaining Shadowmancers, seeking to surpass his mentor in power and ability and his ambition makes him doubly dangerous.
In battle he destroys his foes with huge blasts of dark magic and evil curses.

Basic Information

Strength= 15+1.9/Level
Agility= 14+1.8/Level
Intelligence= 21+2.3/Level
Movement Speed= 320
Base Damage= 20~30


Skills
http://www.rotg.co.uk/images/btndeathspasm.jpgDeath Spasm
Having studied for many years under the great necromancer Marrabesh, Bonechatter has an absolute mastery of dark magic and in battle he decimates his enemies by hurling devastating blasts of evil magic at his foes.
Blasts a single target enemy unit up to 1200 range away with a powerful bolt of dark magic that deals damage.
Death Spasm can be charged up using Focus Magic to become a devastating weapon. For each second Focus Magic is channelled the next Death Spasm's damage is doubled and the spell will also damage units within a 300 radius from the target unit for less damage.

Level 1 : Deals 65 damage. up to maximum 520 damage when fully charged with Focus Magic. Requires hero level 1.
Level 2 : Deals 75 damage. up to maximum 600 damage when fully charged with Focus Magic. Requires hero level 6.
Level 3 : Deals 85 damage. up to maximum 680 damage when fully charged with Focus Magic. Requires hero level 5.
Level 4 : Deals 95 damage. up to maximum 760 damage when fully charged with Focus Magic. Requires hero level 7.

http://www.rotg.co.uk/images/btnamuletofthewild.jpgHand of Dust
Created and developed by the great necromancer Marrabesh, Hand of Dust is one of the most dreaded of all necromantic spells.
By word of an incantation the caster can cause the target to age dramatically, withering their limbs and sapping their strength with sudden aging. Warriors are quickly transformed into old men, unable to carry their swords or fight.
Curses a single target enemy unit to reduces their base damage and
cause a large negative effect on the target's health regeneration rate which will drain their hitpoints for up to 8 seconds.

Level 1 : Reduces enemy target's damage by 10% and life regen by 3 hitpoints a second. Requires hero level 1.
Level 2 : Reduces enemy target's damage by 15% and life regen by 4 hitpoints a second. Requires hero level 3.
Level 3 : Reduces enemy target's damage by 20% and life regen by 5 hitpoints a second. Requires hero level 5.
Level 4 : Reduces enemy target's damage by 25% and life regen by 6 hitpoints a second. Requires hero level 7.

http://www.rotg.co.uk/images/btnbonearmour.jpgBone Armour
Bone Armour is one of the first spells an aspiring necromancer will learn before they begin to practice the complex rituals required to raise the dead. It is a simple, but potent enchantment that has saved many apprentices from a quick death when other, more powerful spells backfire.
Wraps a single friendly unit or the caster in bands of magic that increase its armour value for a protracted time.

Level 1 : Increases targets armour by 2 for 35 seconds. Requires hero level 1.
Level 2 : Increases targets armour by 3 for 35 seconds. Requires hero level 3.
Level 3 : Increases targets armour by 4 for 35 seconds. Requires hero level 5.
Level 4 : Increases targets armour by 5 for 35 seconds. Requires hero level 7.

http://www.rotg.co.uk/images/btnbanish.jpgFocus Magic
Bonechatter has learned to channel his magical energies into summoning tremendous forces before unleashing it in a apocalyptic blast of dark energy. Magic running so rampantly out of control cannot be dissipated safely and if Bonechatter cannot find a target to unleash the magic upon, or should fail in his casting he will be consumed by the very magic he called forth!
Channelling magic that drains mana to begin charging up Death Spasm in order to radically increase its power.
For each second spent channelling Focus Magic the damage of Death Spasm is massively increased.
Should the channelling be interrupted or if after 4 seconds the channelling is not released by casting a Death Spasm at an enemy unit the magical energy overloads hitting Bonechatter for the full damage of the Death Spasm instead!

Level 1 : Costs 40 Mana per Second. Requires hero level 6.
Level 2 : Costs 30 Mana per Second. Requires hero level 12.
Level 3 : Costs 20 Mana per Second. Requires hero level 18.




Skill Build
Level 1= Death Spasm
Level 2= Divine Blessing
Level 3= Death Spasm
Level 4= Divine Blessing
Level 5= Death Spasm
Level 6= Focus Magic
Level 7= Death Spasm
Level 8= Divine Blessing
Level 9= Divine Blessing
Level 10= Divine Blessing
Level 11= Divine Blessing
Level 12= Focus Magic
Level 13~16= Bone Armour
Level 17= Hand of Dust
Level 18= Focus Magic
Level 19~21= Hand of Dust
Level 22~25= Divine Blessing

Skill Build Justification
Death Spasm is for the damage! Ofcourse we max it first!, Then I get Divine Blessing untill level 12 To counter his low hp and mana pool. After that we get Bone Armour to help yourself and the team out, after that we get Hand of Dust and the remaining Blessings

Item Build
Final Items
Sword of Unholy Power - Lifesteal Enchanted
Marrabesh' Grimoire
Armour of Endurance - Armour Enchanted
Waterwalk Boots
Shamanic Totem
Potion(s) Of Greater Mana(Optional)
Inner Sanctum Key(Optional)


Final Items Justification
The Sword is because it helps team and yourself (increased movement speed and regeneration), lifesteal helps you to survive, Armour of Endurance is gotten because I don't think Bonechatter needs some fancy armor. Marrabesh is because we need to keep enemies busy while we charge Spasm(!!!). Rest speaks for itself.

Item Order
1. Boots of Speed. (350 gold + 20 wood)
3. Marrabesh's Grimoire (2600 gold + 180 wood)
4. Armour of Endurance and Enchant it. (1080 gold + 50 wood)
5. Sword of Unholy Power and Enchant it. (2900gold + 225 wood)
6. Shamanic Totem (1000 gold)
7. Waterwalk Boots. (2000 gold + 150 wood)


Your purpose
Spam your Marrabesh's to keep enemy heroes/creeps/titans busy while you charge your Spasm. provide Armour to teammates that need it (Or yourself) And save teammates by casting Hand of Dust on their enemies.

Gameplay
Some Minor Facts About Death Spasm
-It has 1200 Casting range, which is this far:
http://www.fileden.com/files/2007/4/4/954244/Casting%20Range%20Death%20Spasm.JPG

-It's area of effect (when charged) is 300, which is somewhat like this:
http://www.fileden.com/files/2007/4/4/954244/About%20the%20Area%20of%20Effect%20of%20Death%20Sp asm.JPG


Some Minor Facts About Marrabesh's Gromoire
- It summons 4 Skeleton Archers, and 4 Skeleton Warriors.
- Skeleton Archers have 180 hp, deal 13~15 damage and have 0 armor.
- Skeleton Warriors have 180 hp, deal 14~15 damage and have 1 armor.
- It spawns the skeletons in the direction you're facing, and this far away from you:
http://www.fileden.com/files/2007/4/4/954244/Range%20of%20Marrabesh.JPG


Level up/Farm using Marrabesh and just wanding.
Marrabesh is also used to keep enemies at bay while you charge, simply cast it on the right moment to block them and charge Spasm.
Marrabesh spawns 8 dummies in the way you're facing, leaving the enemy with 2 options: Slash through them, or walk around them.
Both options give you enough time to cast Spasm and if that doesn't kill him or scare him off you can wand him to death probably.


http://www.fileden.com/files/2007/4/4/954244/Blocked%20by%20Skeletons.JPG
- I used Marrabesh's to block Barbarian, to win a second or 2 more casting time.

!Note! : Timing is important, cast to early and he won't be blocked but just walk around them, you need to spawn them 'in his face'. Spawning to late makes the Skeletons spawn 'around' your enemy.

That's All folks!
And that's another guide done!


: Changelog
28/9 Finally able to put up all the screenshots, Guide finished.

Racoon
07-11-2008, 02:48
Nice guide Aixu- im planning to create my own guides a soon as i get a bit more exp on item builds as im currently a noob.